RuneAudio 0.3-beta for Raspberry Pi

Raspberry Pi related support

Re: RuneAudio 0.3-beta for Raspberry Pi

Postby franz159 » 04 Nov 2014, 02:16

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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby kwatch » 04 Nov 2014, 08:36

I have an USB external hard disk drive attached to Pi. Is there any way I see the disk drive on my LAN, so I can transfer a file from Win 8 PC?
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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby matt » 04 Nov 2014, 09:48

Rune UI is causing an unresposive script popup with firefox on windows 7. It wasn't doing it before I did any gitpulls.I have just done the latest gitpull and I am still getting the same thing.It is crashing the browser and effectively making runeaudio unusable through this device. I am also having similar problems with Chrome on an android phone.

Debug -
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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby BackinBlack » 04 Nov 2014, 10:22

I've been using the 0.3alpha successfully on my PiB+ with USB out, worked beautifully and sounded very good. Waited patiently for the beta version so that I could utilise my Berry Digi+, then when it came along, not surprisingly I suffered many of the problems that others have reported. I usually use Firefox nad noticed that some of the problems have been attritubuted to Firefox. To see if this was the rpoblem, late last night I set up Rune V0.3beta using IE11, all seemed to work, although screen changes were at times slow with lots of spinning wheels. Nevertheless all worked, NAS all loaded, "radio" stations available, USB sources identified. Sound was good quality, no stuttering up to 96khz. Impressive!
Out of curiosity, this morning I tried access via Firefox, now the GUI works perfectly, very fast changes between Library/source screens, Playback and Queue tabs, no spinning wheels, 2-3 secs max change time between settings, MPD screens. Marvellous!!
I suspect that ACX has made some changes, picked up through Gitpull or auto update?
Great Work, Many Thanks to all involved.
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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby ICLlP » 04 Nov 2014, 12:03

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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby challenge » 04 Nov 2014, 12:04

BUG:
the web radios added by copying pls files in mpd directory aren't stored in db, even after a library update and even if they are in the correct pls format.
So they're not shown/counted in UI.
I've checked redis db and only the ones added through the runeUI are stored.

more at:
post3344.html#p3344
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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby ACX » 04 Nov 2014, 12:15

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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby ACX » 04 Nov 2014, 12:20

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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby PercyR » 04 Nov 2014, 12:39

Hello folks, hello ACX,

I have tested 0.3 beta on my Raspberry Pi B+ with an ODAC connected to USB. Works fine so far, USB HDD is recognized, music plays flawlessly and the UI seems really responsive and works well under Firefox (Windows 7) and mobile Safari (iOS8).

But here's my problem: The output volume is significantly lower than with the ODAC connected to a PC or the Raspberry running Volumio, or my CD player's output volume respectively.
I have tried all 'volume knob' options, i.e. hardware, software, off, but it does not make any difference, the volume remains low.
I would love to check out RuneAudio some more and maybe stay with it, but I really don't like having to crank up my amplifier's volume far more than necessary. Also, switching to another source, one always has to remember turning the volume back down beforehand. So, for now I am back with Volumio.

Thank you for any ideas on a fix! If there is no quick solution for now, it would be nice if you could keep the problem in mind for upcoming releases.

Thank you for any replies!

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Re: RuneAudio 0.3-beta for Raspberry Pi

Postby ACX » 04 Nov 2014, 13:00

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