RuneAudio as a standalone system on C1+

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Re: RuneAudio as a standalone system on C1+

Postby hondagx35 » 03 Oct 2015, 10:19

Hi odroider,

thank you for your work and for sharing it.

@all
The coming 0.4 for ODROID and RP2 will have a local browser integrated.

Frank
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Re: RuneAudio as a standalone system on C1+

Postby odroider » 03 Oct 2015, 10:32

Hi Frank,

Oh! Great to hear the news about the 0.4 release.

Does the local browser support the multi-touch event?
I am developing a HDMI 7-inch screen with a capacitive touch screen to support the pinch-zoom feature on ODROID-C1+.
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Re: RuneAudio as a standalone system on C1+

Postby hondagx35 » 03 Oct 2015, 10:53

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Re: RuneAudio as a standalone system on C1+

Postby odroider » 03 Oct 2015, 11:00

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Re: RuneAudio as a standalone system on C1+

Postby gkkpch » 03 Oct 2015, 16:23

Hi Odroider,
thanks for sharing this!

Odroid-C1+, 8Gb eMMC, 8Gb µSD with 32bit/384Khz Odroid-C1+ HiFi shield (PCM5102)
Odroid-C1, 8Gb µSD with DAC: XMOS 384K/32bit USB (PCM5102)
Other: 24bit/192Khz Audiophonics DAC Sabre ES9023 I2S
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Re: RuneAudio as a standalone system on C1+

Postby odroider » 05 Oct 2015, 05:26

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Re: RuneAudio as a standalone system on C1+

Postby ak37 » 08 Oct 2015, 17:29

Hi !

I have try your instruction to use my C1+ as a standalone.
But i don't have anything in the hdmi output... I try to configure /boot/boot.ini to 1080p but nothing.
I can't start server x by startx or startlxde or lxdm :?

any idea ?
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Re: RuneAudio as a standalone system on C1+

Postby odroider » 09 Oct 2015, 06:39

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Re: RuneAudio as a standalone system on C1+

Postby ak37 » 09 Oct 2015, 08:36

No I see nothing on the monitor... I have tried with Philips TV, samsung PC monitor and sainsmart 7" TFT monitor but same issue!
Cable and all monitors work with my PC and my Udoo
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Re: RuneAudio as a standalone system on C1+

Postby odroider » 09 Oct 2015, 12:11

Could you access the C1+ via SSH when it booted with RuneAudio OS?
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