RuneAudio 0.3-alpha for Raspberry Pi

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby Orion » 11 Jul 2014, 11:41

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby Orion » 11 Jul 2014, 12:35

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby buliway » 11 Jul 2014, 13:04

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby Orion » 11 Jul 2014, 13:41

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby quicksilver » 11 Jul 2014, 15:06

wow! It all looks pretty nice. Definitely worth the wait.

I've had a couple instances so far where the sound broke up a bit (during a library update) but it might have been the source. I am testing further.

@exetico: how did you get airplay to work? I do not seem to be seeing it on any of my iDevices. Does the Pi have to be specifically connected by WiFi for Airplay to work?

Thanks
Chris
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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby Orion » 11 Jul 2014, 15:24

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby buliway » 11 Jul 2014, 15:30

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby Orion » 11 Jul 2014, 15:42

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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby quicksilver » 11 Jul 2014, 16:14

Hi Simone,

Again.. congrats of the release. You've pulled together a cool mix of technologies that perform really well on the Pi. Kudos on the choice of moving from relational to Redis. Really good choice!

Nice work on the UI to... both intuitive and responsive.

I'm also still getting the odd breakup with 96/24 files from SMB shares over IIS to IQ Audio. I'm going to try connecting using NFS to see if it will help. I'll also try increasing the buffer sizes.

Debug log enclosed

Thanks
Chris
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debug-airplay.zip
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Re: RuneAudio 0.3-alpha for Raspberry Pi

Postby ACX » 11 Jul 2014, 16:20

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