RuneAudio 0.4-beta for Raspberry Pi2/3

Raspberry Pi related support

Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby Kilgore » 24 Apr 2017, 06:12

Thanks! :)
Knocked it up out of some scraps of cedar and a small piece of mdf.
The black plastic case is this , with the bottom cut out and mounted from within the timber case.
The whole thing sits on a very simple stand that puts it at a friendly angle to use, and so I can easily pick it up and pop off the back if need be.
[Rune 0.4 Beta / Rasbperry Pi 3 / Pi 7" touch screen / HiFi Digi+ Pro / Optical / Schiit Bifrost MB]
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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby gearhead » 25 Apr 2017, 04:45

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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby skybeat » 26 Apr 2017, 21:29

Hi all,

i have downloaded the 0.4 beta and try to install it (via Win32DiskImage) to a 16 GB SD card and to a 16 GB USB Stick, but no luke. After Win32DiskImage says written successfull the SD Card as well as the USB Stick are empty.
To try and check if the SD Card and the USB Stick are not broken, i have installet the raspian image, this works very well on the SD card and the USB Stick.

What is the issue with the 0.4 beta image?

Thank you!
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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby gearhead » 27 Apr 2017, 02:07

I did a little more digging on the shairport problem. If I load either the master or 0.4b from your git repository, shairport will work, but the spinning discs are there and there is no 'now playing info'. If I revert to the 0.3 UI from https://github.com/RuneAudio/RuneUI.git, the 'now playing' data and album cover are back and no more spinning discs.

Keith
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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby hondagx35 » 27 Apr 2017, 14:16

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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby Vhond » 27 Apr 2017, 20:42

Is there a list from items being fixed for this 0.4 beta, before becoming the official release?
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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby gearhead » 28 Apr 2017, 04:50

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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby Vhond » 28 Apr 2017, 13:45

I recognize your Airport problem therefore my question if there's a bugfix list for this 0.4 beta release before releasing it officially.
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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby gearhead » 28 Apr 2017, 15:28

I agree with vhond. A bugfix list would be awesome. It is usually easier if all the problems are on one list. I am not totally sure, but it appears that, because this is a fork of the original RuneUI, you cannot create an 'issue' in this fork. If you go to the original RuneAudio git, you can log an issue. It appears that someone has tagged some of the issues as 0.4 which indicates that these are the issues which are being considered/worked on for 0.4. There are a lot of 'issues' there. Some of them have been fixed in Frank's fork. A scrub of this issues list and possibly putting Frank's fork there as 0.4b may be useful/helpful. I do not know of this is possible, though.

Is that the preferred method of logging bugs (logging an issue on )?

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Re: RuneAudio 0.4-beta for Raspberry Pi2/3

Postby hondagx35 » 28 Apr 2017, 17:41

Hi vhond and Gearhead,

i enabled "issues" on my git.
https://github.com/hondagx35/RuneUI

Frank
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