RuneAudio+R e2 - An improved version of RuneAudio

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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby Vhond » 05 Sep 2019, 09:48

Last edited by Vhond on 15 Sep 2019, 16:57, edited 1 time in total.
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby rern » 06 Sep 2019, 08:24

Last edited by rern on 06 Sep 2019, 14:24, edited 1 time in total.
rAudio @ https://github.com/rern/rAudio
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby rern » 06 Sep 2019, 14:23

Released!

RuneAudio+R e1.1
- Fix Addons server not available.
- Fix RPi access point not working on startup.
- Improve MPD and Network settings.
- Upgrade some packages.
- General improvements and fixes.
- On RPi connected display, startup option to open Network page for new users.

Download link was updated for the new image in the .

Reflash the new image file will preserve all database and extra directories. (They are stored in USB drive and will be restored back automatically.)

rern
rAudio @ https://github.com/rern/rAudio
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby Alien8 » 06 Sep 2019, 16:36

Hi Rern

thanks for the hard work, this release seems a bit better

Testing right now

on RPi2, audiophonics sabre dac amp

local browser crash (Redis server went away...), so no local config

AP doesn't show up even after 10 min wait -->

power kill + repair sd card on linux machine and copying known network config file to /etc/netctl works,

audiophonics ATX shutdown unavailible

'no volume setting' does not retain if you close the MPD setting


configuring for my hard ware, will report after thorough testing

D
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby AndyF » 07 Sep 2019, 05:40

"No volume"-setting bug is here, too. Workaround: Usage of "Disabled"-setting behind selected I2S-module.
AP is no problem on my RPi3.

regards, Andy
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby tixs » 07 Sep 2019, 07:30

A few bugs to report from an initial look at it:

It seems that static IPs are not being saved and not recognized, both for LAN and WiFi. Also no change after reboot or power off.

A change of the Player name seems also to be of no effect. Even though the new name is apparently saved as it is shown furtheron in the Player name field, the player remains to be browser accessible only via "runeaudio.local" but not via its new name which worked fine under 0.5b. It would be helpful to get that option back, especially if one operates several players in the same network.

And a mysterious issue that persisted also with earlier versions of RuneAudio: Sometimes the volume setting magically changes by one notch - without the user doing or touching anything. Why is that? I tried the BitPerfect setting but this does not seem to change anything.
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby thedman! » 07 Sep 2019, 09:01

Hi Rern,

Thanks for your hard work, Rune is nice and slick now.

I second the player name bug mentioned above, it says its changed but isn't.

This is the most minor thing: when tapping the wifi network its asks if you want to "Fotget" the network not "Forget". Sorry, but I had to mention it!

Dave.
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby Vhond » 07 Sep 2019, 14:00

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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby Alien8 » 09 Sep 2019, 10:14

Last edited by Alien8 on 11 Sep 2019, 10:31, edited 1 time in total.
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Re: RuneAudio+R e1 - An improved version of RuneAudio

Postby rern » 09 Sep 2019, 16:05

rAudio @ https://github.com/rern/rAudio
Raspberry Pi 4B
Raspberry Pi 3B+ > SMSL M8 DAC
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