Tweaking the audio performance Rpi3

Raspberry Pi related support

Re: Tweaking the audio performance Rpi3

Postby pietpara » 24 Jan 2017, 00:24

BTW I just noticed during boot that I get 3 failed messages:

Failed to open vchi service
Failed to initialize shared memory services
Failed to start Load Kernel Modules

I guess that should not happen, right?

But, apart from playback with gaps between tracks and a pop, all works well.

Hmmm.
Is that something very obvious for the experts here? :roll:

Pietpara
pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

Re: Tweaking the audio performance Rpi3

Postby Frost_dk » 24 Jan 2017, 00:34

Frost_dk
 
Posts: 44
Joined: 23 Nov 2015, 20:39
Location: Horsens, Denmark

Re: Tweaking the audio performance Rpi3

Postby pietpara » 24 Jan 2017, 12:27

Thank you for the tip, but it did not help.
I thought it might be the format 192000:24:2 that I set, so I changed it to 192000:16:2, but also no help.

That raises a question about the format too. Does setting 16 or 24 (assuming those are bit depth of the sound signal) depend on or affected somehow by what the source stream is?

Cheers
Pietpara
pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

Re: Tweaking the audio performance Rpi3

Postby pietpara » 24 Jan 2017, 22:04

pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

Re: Tweaking the audio performance Rpi3

Postby Discovery » 24 Jan 2017, 22:07

pietpara,

Did you start with a nightly build...?
Discovery
 
Posts: 110
Joined: 06 May 2015, 08:22
Location: Cambridgeshire, UK

Re: Tweaking the audio performance Rpi3

Postby pietpara » 24 Jan 2017, 22:08

pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

Re: Tweaking the audio performance Rpi3

Postby hondagx35 » 24 Jan 2017, 23:44

User avatar
hondagx35
 
Posts: 3042
Joined: 11 Sep 2014, 22:06
Location: Germany

Re: Tweaking the audio performance Rpi3

Postby pietpara » 25 Jan 2017, 08:40

pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

Re: Tweaking the audio performance Rpi3

Postby hondagx35 » 25 Jan 2017, 18:13

Hi all,

I have no answer to all your questions belonging to SOXR and other sample rate converters.

But I have my own point of view:
It's really silly (bad idea) to modify the audio source instead of passing it untouched to your device unless you have some shitty sound card that doesn't handle the correct sample rate. It is arguable that padding the signal to 32bit is good, or at least harmless.

If you like to play highres audio I would recommend buying a DAC that can handle this natively.

Maybe someone can explain me (electronic engineer) why I should do sample rate conversion.

Frank
User avatar
hondagx35
 
Posts: 3042
Joined: 11 Sep 2014, 22:06
Location: Germany

Re: Tweaking the audio performance Rpi3

Postby pietpara » 25 Jan 2017, 19:09

Hello Frank,

I totally agree with you. But I was under the impression that the ES9018K2M DAC in the RaspTouch also uses it's internal upsampling and by using the SOXR one, which is considered a very good one, you can kind of by-pass that one, because the ESS need not upsample anymore.

Here's a bit of backround:

So, it seems that due to the way modern DACs work, with Delta-Sigma converters, upsampling is a must and almost standard in any DAC chip.



Anyhow, my questions are more towards the popping sound when switching tracks in RuneAudio. This is independent of the settings of RuneAudio. No matter what audio profile or config.txt or cdmline.txt, I always have a 'pop' when I manually change tracks. And I do not hear a pop when just playing the queue (playlist).
Now, when I turn on the SOXR upsampler, then I even get a gap and a pop between tracks when playing a playlist.

I would really like to solve this, since the pop is so nasty that I feel my tweeters don't like it either.

Doesn't anyone else have this issue?

Best,
Pietpara
pietpara
 
Posts: 48
Joined: 12 Jan 2017, 21:17

support RuneAudio Donate with PayPal

PreviousNext

Return to Raspberry Pi

Who is online

Users browsing this forum: No registered users and 5 guests